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Post by Admin on Mar 22, 2022 6:48:36 GMT
docs.o3de.org/docs/user-guide/components/reference/shape/white-box/The White Box component is a tool you can use to sketch 3D proxy meshes in Open 3D Engine (O3DE) Editor. Add the White Box component to an entity, select a primitive shape to use as a basis for your proxy mesh, then enter edit mode to access the tools to quickly rough out a mesh for your entity. Because White Box is implemented as a component, you can create well-defined entities that accurately represent the size, shape, and function of the final production entity in O3DE Editor before investing the time and effort into building finished models for your entity. Meshes created with White Box can be saved to disk as white box mesh assets (.wbm) and reused in other White Box components. White box meshes can also be exported to .obj files and used as a template in a third-party 3D modeling application to build final production assets.
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